logsol
fc7866f11e
Hides playercontroller within player
...
In order to not provide deep exposure to PlayerController,
we refactored it so that it is not visible anymore outside Player.
Also we renamed isInBetweenGames to inBetweenRounds.
Moved creation of PlayerController from GameController(s) to
The channel Player and client Me.
2016-10-01 12:19:02 +02:00
Jeena
a8adbcf140
fixes position state update and removes dev graphs for better fps
2015-08-02 16:06:32 +02:00
Jeena
dfa71bc8e5
added ASSERT, fixed #103
2015-03-15 16:51:38 +01:00
logsol
5f5fec5b10
added optimizer scripts and some code style improvements
2015-03-09 04:56:28 +01:00
logsol
1f8f0ef6e1
merged from master (use strict)
2014-12-22 02:00:40 +01:00
logsol
2b186be8af
use strict; fixes #83
2014-12-22 01:43:21 +01:00
logsol
0a0b3e8849
added simple mode
2014-12-09 15:55:28 +01:00
logsol
1e233efbea
Added Swiper drawing
2014-12-08 19:36:14 +01:00
Jeena
6d9d02615a
added pointer locking and viewport moving
2014-12-06 20:20:49 +01:00
logsol
a58beb58d1
added player arrow to me fixes #76
2014-07-18 17:34:17 +02:00
logsol
a4120f6ff5
improved punkbuster
2014-06-07 17:52:33 +02:00
logsol
72dc454bd5
bugfix for positionStateUpdate
2014-05-29 21:31:26 +02:00
logsol
b500ef436d
added areaSensor to doll and not allowing client to update position when another player is nearby
2014-05-29 20:27:41 +02:00
logsol
e7f4b6043d
Implemented local positioning as master - included punkbuster instead of webrtc for now. #49
2014-05-29 18:29:17 +02:00