Commit graph

36 commits

Author SHA1 Message Date
logsol
8730324a83 added rube knife, quickstart in menu lobby, cleaned up the lobby code a bit 2014-03-03 02:47:23 +01:00
Jeena
39bdac0d7b fixed #57 2014-03-02 01:15:33 +01:00
Jeena
810a74a28b fixed #58 2014-03-01 23:11:36 +01:00
logsol
672a46efa8 replaced NotificationCenter with Nc 2014-03-01 11:07:23 +01:00
Jeena
da913c4709 added lobby, nickname fixes #44, channel name 2014-02-25 00:55:16 +01:00
Jeena
695008afd8 implemented clientReady and changed loading of assets, fixed unique ragdoll id 2014-02-24 17:41:01 +01:00
Jeena
89c5e4a5d8 fixed #38 2014-02-10 16:11:01 +01:00
Jeena
953159e6bd implemented level load, more to do see #1 2014-01-29 03:24:08 +01:00
Jeena
4afc39081d debug draw overlay, fullscreen 2014-01-16 16:09:17 +01:00
jeena
3aa89fc8d6 moved Protocol and NotificationCenter to Lib/Utilities 2013-12-27 01:36:01 +01:00
jeena
93e8133c89 fixed problems with first world update 2013-12-25 04:35:51 +01:00
logsol
efc5bc23b7 added live network console.logging feature for incoming and outgoing data on client 2013-12-13 01:01:16 +01:00
logsol
907ef49a53 checked paths for inheritance in client 2013-12-09 16:48:37 +01:00
Jeena
b4ef1203b1 added stats + ping, fixed box2d step size 2013-12-09 14:00:46 +01:00
Logsol
f07505bc20 Repaired Collision detecteion by adding one detector for each user - fixes #15 2013-01-06 01:40:46 +01:00
Logsol
a1e94e1ed0 added getSpawnedPlayersAndTheirPositions in order to get already spawned players to spawn the moment you join and spawn yourself. fixes #26 2013-01-05 22:38:29 +01:00
Logsol
fb5de522e5 Added spawning gameCommand logic 2013-01-05 08:19:49 +01:00
Logsol
c256f8a729 refactoring 2013-01-05 06:16:42 +01:00
Logsol
a10a7a7319 preliminary spawning of other players 2013-01-04 22:59:29 +01:00
Logsol
c4c48ab821 gameCommand implementation 2013-01-04 03:02:05 +01:00
Logsol
6219a82fbd letting player spawn. hiding three.js canvas 2013-01-04 01:03:41 +01:00
Logsol
4767632f3d removed worm 2013-01-03 23:45:59 +01:00
Logsol
0adbc2a10a removed worm 2013-01-03 23:44:25 +01:00
Logsol
69fd43a900 fixed client removal, joining, etc. 2013-01-03 23:05:27 +01:00
Logsol
2183e70bd8 join success roundtrip added 2013-01-03 21:32:24 +01:00
logsol
c2ed00cb9b added checkpoint output, setting up a channel 2012-08-31 19:23:51 +02:00
logsol
551fc943c9 replaced ){ with ) { 2012-07-28 15:00:59 +02:00
logsol
76daceb2e7 changed function XXX( to function XXX ( 2012-07-28 13:54:49 +02:00
logsol
7e5eeb0a27 changed function( to function ( 2012-07-28 13:38:31 +02:00
logsol
26f3d22db7 replaced all tabs with 4 spaces 2012-07-28 13:26:05 +02:00
logsol
5d11540c55 deactivated automatic client reconnection 2012-07-28 01:08:27 +02:00
logsol
815c63009f working towards usable new structure 2012-07-22 17:54:27 +02:00
logsol
76391c2c5e fixing up the branch 2012-07-22 13:05:29 +02:00
Jeena Paradies
76fd4fb13b fixed typo 2012-07-22 01:38:05 +02:00
logsol
ced41c3611 altered define paths 2012-07-21 21:53:35 +02:00
logsol
bd45f538c7 some more renaming 2012-07-21 21:37:24 +02:00
Renamed from app/game/Client/Networker.js (Browse further)