Commit graph

18 commits

Author SHA1 Message Date
logsol
ec7ce459cb added swapMeshes method to swap textures of 2 meshes 2015-05-06 20:13:13 +02:00
logsol
a5f45ffef6 implemented rubedoll direction flip and added meshIndex (z) swapping capability. #151 2015-04-29 00:04:17 +02:00
Jeena
cad112419d fixes initial level positioning 2015-04-19 16:06:23 +02:00
logsol
feca76f677 #79 added possibility to add non-colliding tile layers from tiled editor 2015-03-12 11:11:16 +01:00
logsol
5f5fec5b10 added optimizer scripts and some code style improvements 2015-03-09 04:56:28 +01:00
logsol
5007ab5b02 better feedback on killing. fixes #109 2015-03-02 00:13:21 +01:00
logsol
20a974124e added new debug draw 2015-02-28 21:27:42 +01:00
logsol
60eae208a2 Added PointerLockManagement, Fixed layer positioning, added fps chart. fixes #120, fixes #121, fixes #123 2015-02-27 18:44:30 +01:00
logsol
93680e3286 fixed movieclip speed/fps bug. fixes #35 2015-02-07 15:37:40 +01:00
logsol
dbde25f76e Added SpriteSheet support to chuck animations 2015-01-14 17:31:38 +01:00
logsol
4f3a53ca53 fixed #91 crash after round end 2014-12-27 22:35:26 +01:00
logsol
b152053d18 fixed fullscreen swiper 2014-12-26 23:53:44 +01:00
logsol
2b186be8af use strict; fixes #83 2014-12-22 01:43:21 +01:00
logsol
f02230c50c updated pixi to v2 2014-12-21 19:32:18 +01:00
Jeena
85867f92af working paralax (not for zoom) 2014-11-15 23:28:03 +01:00
logsol
a70ca6d8fb working layers - still needs parallax support 2014-08-31 17:50:55 +02:00
Jeena
57135f3acc more layer work 2014-08-30 16:02:41 +02:00
logsol
b5c70687d8 moved some classes, added layer manager 2014-08-30 14:47:31 +02:00