Commit graph

63 commits

Author SHA1 Message Date
Jeena
5f2be233ba fixed double update problem on PlayerController 2014-05-31 02:11:13 +02:00
Jeena
ce0d0204ea Added rudimentary Gamepad controller code 2014-05-31 01:49:10 +02:00
logsol
b500ef436d added areaSensor to doll and not allowing client to update position when another player is nearby 2014-05-29 20:27:41 +02:00
logsol
e7f4b6043d Implemented local positioning as master - included punkbuster instead of webrtc for now. #49 2014-05-29 18:29:17 +02:00
logsol
c18384f502 begin Round Bug improvements, player renders doll. fixes #64 2014-05-24 17:39:19 +02:00
logsol
39f684315b Bugfixing - unsubscribing game related topics, to prevent double calls and leaking references, added offAll method to nc. fixes no rendering bug 2014-03-31 05:05:32 +02:00
logsol
55256ada95 work in progress... worked on channel attributes and game goal. fixes #45 and references #48 2014-03-30 00:12:04 +01:00
logsol
cacd5d74c0 finished nc merge 2014-03-17 22:07:57 +01:00
Jeena
96bf9bffbd NC refactoring 2014-03-17 21:45:40 +01:00
Jeena
39bdac0d7b fixed #57 2014-03-02 01:15:33 +01:00
logsol
672a46efa8 replaced NotificationCenter with Nc 2014-03-01 11:07:23 +01:00
Jeena
aa4535cb0c fixed #53 2014-02-24 19:26:31 +01:00
Jeena
695008afd8 implemented clientReady and changed loading of assets, fixed unique ragdoll id 2014-02-24 17:41:01 +01:00
Jeena
0405910c7a merge 2014-02-18 13:15:46 +01:00
Jeena
cda69dcfd4 trying to smothen the differences between server and client 2014-02-18 13:15:19 +01:00
logsol
413254bfa4 replaced killed doll with ragdoll - fixes #50 2014-02-18 01:15:24 +01:00
logsol
aa6fdaa2df added player health action view 2014-02-17 16:30:59 +01:00
Jeena
ed23753c04 fixed #40 #39 2014-02-10 22:22:14 +01:00
Jeena
89c5e4a5d8 fixed #38 2014-02-10 16:11:01 +01:00
Jeena
d84fb20f90 fixes #12 and added health 2014-02-10 14:21:26 +01:00
Jeena
38b5023410 refactored grabbing 2014-01-20 18:15:40 +01:00
Jeena
b159bbb1cc fixed remote joint 2014-01-20 16:22:31 +01:00
Jeena
4afc39081d debug draw overlay, fullscreen 2014-01-16 16:09:17 +01:00
Jeena
fa2ff0057c added reset button 2014-01-12 04:58:22 +01:00
Jeena
3edd664412 implemented level restart 2014-01-12 04:33:08 +01:00
jeena
3aa89fc8d6 moved Protocol and NotificationCenter to Lib/Utilities 2013-12-27 01:36:01 +01:00
jeena
93e8133c89 fixed problems with first world update 2013-12-25 04:35:51 +01:00
jeena
283a1ef48b fixes for animations with head and jump, etc. 2013-12-25 00:28:28 +01:00
jeena
d51c705c1c implemented gameobject for tiles and doll 2013-12-23 02:39:05 +01:00
Jeena
fe0d4a66e2 first attempt to implement GameObject 2013-12-19 15:16:15 +01:00
logsol
d5fd9c6609 some bugfixes 2013-12-18 01:12:23 +01:00
logsol
2d47618797 changed viewcontroller to view 2013-12-18 01:10:41 +01:00
logsol
067114eaf5 improved the view management 2013-12-18 01:09:12 +01:00
logsol
3d1e729650 added pixi view controller - prepared architecture for multiple view systems - e.g. three, ivank, pixi but havent implemented any new ones yet 2013-12-16 03:11:24 +01:00
logsol
5f7917c5cc implemented mouse looking 2013-12-12 18:42:27 +01:00
logsol
907ef49a53 checked paths for inheritance in client 2013-12-09 16:48:37 +01:00
Jeena
b4ef1203b1 added stats + ping, fixed box2d step size 2013-12-09 14:00:46 +01:00
Jeena
ffb7db528a added zoom for OrthographicCamera, tried to decouple gl rendering and box2d updates, didn't work yet 2013-12-02 16:13:53 +01:00
Jeena
1f55cdff2d first try of rendering chuck as a texture 2013-11-30 14:39:02 +01:00
Jeena
81fe7be743 cammera follows player 2013-11-30 12:57:40 +01:00
Jeena
071ad6bec5 added images and texture for gl renderer 2013-11-25 17:16:52 +01:00
Logsol
8f245f33d6 fooled around with joints for hiding lag 2013-07-30 21:15:11 +02:00
Logsol
f5eacb6335 fixed input controllerism - fixes #28 2013-07-30 18:13:39 +02:00
Logsol
a59a258ad6 removed collisionDetector for every player again, because box2d can only have one - userData solution instead 2013-01-06 03:02:34 +01:00
Logsol
f07505bc20 Repaired Collision detecteion by adding one detector for each user - fixes #15 2013-01-06 01:40:46 +01:00
Logsol
a1e94e1ed0 added getSpawnedPlayersAndTheirPositions in order to get already spawned players to spawn the moment you join and spawn yourself. fixes #26 2013-01-05 22:38:29 +01:00
Logsol
fb5de522e5 Added spawning gameCommand logic 2013-01-05 08:19:49 +01:00
Logsol
c256f8a729 refactoring 2013-01-05 06:16:42 +01:00
Logsol
a10a7a7319 preliminary spawning of other players 2013-01-04 22:59:29 +01:00
Logsol
c4c48ab821 gameCommand implementation 2013-01-04 03:02:05 +01:00