logsol
806a9d8194
Refactores the GLOBALS.context to use more expressive naming
...
Combines GLOBALS and Chuck namespace into App. Also increases
number of stack trace steps to be printed when an error occurs.
I experimented with the "replace" plugin from require.js, which
works but it would mean that our context switchable
"import-statements" would look like the example below, which I
decided against at least for now, just because of the looks.
The downside of not using the plugin is that we cannot use the
"use strict" statement in the channel.js entry script and also
cannot put a "var" in front of App variable there.
For example: "replace!Game/:AppContext/Physics/Engine",
Instead of: "Game/" + App.context + "/Physics/Engine",
Fixes #86
2016-10-11 23:05:33 +02:00
logsol
3cb2e39a18
Makes singleton variable name of NotificationCenter lowercase
...
When we require a singleton, its instance name should be named
by lowercase, since it is not a class.
Relates to #128
2016-10-10 22:11:55 +02:00
logsol
b798e6acac
Adds forward walking on shift
...
The state of the shift modifier is now distributed across the
network. Walking speeds and animation states are being updated
according to it.
Fixes #130
2016-10-09 19:56:06 +02:00
logsol
07dad646cf
new system for synchronizing game objects. fixes #74
2015-06-22 00:14:17 +02:00
logsol
fb3ac40d17
implemented rubedoll direction flip and added meshIndex (z) swapping capability. #151
2015-05-11 11:10:30 +02:00
Jeena
dfa71bc8e5
added ASSERT, fixed #103
2015-03-15 16:51:38 +01:00
Jeena
81f5990e0c
fixes #96 j.m_collideConnected crash
2015-03-01 16:37:06 +01:00
Jeena
e404ad3598
fixes #78 revisited weight handycap
2015-02-15 01:38:16 +01:00
logsol
ece260e80e
fixed drop error. added carrier velocity, bugfix
2014-12-25 15:06:36 +01:00
logsol
197c4072c1
fixed drop error. added carrier velocity
2014-12-25 15:00:10 +01:00
logsol
d24ab60756
added angular throwing
2014-12-25 00:33:00 +01:00
logsol
2b186be8af
use strict; fixes #83
2014-12-22 01:43:21 +01:00
Jeena
ebf167107a
implemented holding arm. fixes #75
2014-06-14 18:37:21 +02:00
logsol
ef98b9dd28
destroying doll body on kill, fixes #66
2014-06-07 15:48:03 +02:00
logsol
450d1d6473
fixed jumping while falling. fixes #70
2014-06-07 15:14:47 +02:00
logsol
72dc454bd5
bugfix for positionStateUpdate
2014-05-29 21:31:26 +02:00
logsol
b500ef436d
added areaSensor to doll and not allowing client to update position when another player is nearby
2014-05-29 20:27:41 +02:00
logsol
c18384f502
begin Round Bug improvements, player renders doll. fixes #64
2014-05-24 17:39:19 +02:00
logsol
55256ada95
work in progress... worked on channel attributes and game goal. fixes #45 and references #48
2014-03-30 00:12:04 +01:00
logsol
bdd62a4a11
fixed body scaling of chuck animation frames from 130% back to 100%
2014-03-08 01:54:26 +01:00
Jeena
aa4535cb0c
fixed #53
2014-02-24 19:26:31 +01:00
Jeena
695008afd8
implemented clientReady and changed loading of assets, fixed unique ragdoll id
2014-02-24 17:41:01 +01:00
logsol
413254bfa4
replaced killed doll with ragdoll - fixes #50
2014-02-18 01:15:24 +01:00
Jeena
e488beb203
added ragdoll with one limb
2014-02-12 00:30:09 +01:00
Jeena
ed23753c04
fixed #40 #39
2014-02-10 22:22:14 +01:00
Jeena
f22e0dd53d
added first damage and killing
2014-01-21 03:14:50 +01:00
Jeena
1c4336c7f7
walking when carrying a heavy object
2014-01-20 16:37:30 +01:00
Jeena
b159bbb1cc
fixed remote joint
2014-01-20 16:22:31 +01:00
Jeena
0665348ae2
fixed jumping bug
2014-01-20 13:29:10 +01:00
Jeena
bdab2a5760
fixed skateboard and mesh positioning
2014-01-16 19:33:37 +01:00
Jeena
fa9a0d5d22
added washing machine, fixed grabbing and rotation and position
2014-01-10 18:22:59 +01:00
Jeena
3a07d946b0
fixed throwing and meter
2014-01-10 17:25:46 +01:00
jeena
764220675b
added joints
2013-12-28 02:39:32 +01:00
jeena
fa110ff4a8
onFixtureWithinReach implemented
2013-12-27 05:09:28 +01:00
jeena
1dcc21d0b5
added image preloader and doll sensor
2013-12-27 03:52:49 +01:00
jeena
3aa89fc8d6
moved Protocol and NotificationCenter to Lib/Utilities
2013-12-27 01:36:01 +01:00