logsol
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f1197b3045
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added swapMeshes method to swap textures of 2 meshes
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2015-05-11 11:10:30 +02:00 |
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logsol
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fb3ac40d17
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implemented rubedoll direction flip and added meshIndex (z) swapping capability. #151
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2015-05-11 11:10:30 +02:00 |
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Jeena
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cad112419d
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fixes initial level positioning
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2015-04-19 16:06:23 +02:00 |
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logsol
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feca76f677
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#79 added possibility to add non-colliding tile layers from tiled editor
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2015-03-12 11:11:16 +01:00 |
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logsol
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5f5fec5b10
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added optimizer scripts and some code style improvements
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2015-03-09 04:56:28 +01:00 |
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logsol
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5007ab5b02
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better feedback on killing. fixes #109
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2015-03-02 00:13:21 +01:00 |
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logsol
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20a974124e
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added new debug draw
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2015-02-28 21:27:42 +01:00 |
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logsol
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60eae208a2
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Added PointerLockManagement, Fixed layer positioning, added fps chart. fixes #120, fixes #121, fixes #123
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2015-02-27 18:44:30 +01:00 |
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logsol
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93680e3286
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fixed movieclip speed/fps bug. fixes #35
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2015-02-07 15:37:40 +01:00 |
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logsol
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dbde25f76e
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Added SpriteSheet support to chuck animations
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2015-01-14 17:31:38 +01:00 |
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logsol
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4f3a53ca53
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fixed #91 crash after round end
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2014-12-27 22:35:26 +01:00 |
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logsol
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b152053d18
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fixed fullscreen swiper
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2014-12-26 23:53:44 +01:00 |
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logsol
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2b186be8af
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use strict; fixes #83
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2014-12-22 01:43:21 +01:00 |
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logsol
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f02230c50c
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updated pixi to v2
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2014-12-21 19:32:18 +01:00 |
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Jeena
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85867f92af
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working paralax (not for zoom)
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2014-11-15 23:28:03 +01:00 |
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logsol
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a70ca6d8fb
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working layers - still needs parallax support
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2014-08-31 17:50:55 +02:00 |
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Jeena
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57135f3acc
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more layer work
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2014-08-30 16:02:41 +02:00 |
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logsol
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b5c70687d8
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moved some classes, added layer manager
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2014-08-30 14:47:31 +02:00 |
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