Commit graph

14 commits

Author SHA1 Message Date
logsol
fc7866f11e Hides playercontroller within player
In order to not provide deep exposure to PlayerController,
we refactored it so that it is not visible anymore outside Player.

Also we renamed isInBetweenGames to inBetweenRounds.

Moved creation of PlayerController from GameController(s) to
The channel Player and client Me.
2016-10-01 12:19:02 +02:00
Jeena
a8adbcf140 fixes position state update and removes dev graphs for better fps 2015-08-02 16:06:32 +02:00
Jeena
dfa71bc8e5 added ASSERT, fixed #103 2015-03-15 16:51:38 +01:00
logsol
5f5fec5b10 added optimizer scripts and some code style improvements 2015-03-09 04:56:28 +01:00
logsol
1f8f0ef6e1 merged from master (use strict) 2014-12-22 02:00:40 +01:00
logsol
2b186be8af use strict; fixes #83 2014-12-22 01:43:21 +01:00
logsol
0a0b3e8849 added simple mode 2014-12-09 15:55:28 +01:00
logsol
1e233efbea Added Swiper drawing 2014-12-08 19:36:14 +01:00
Jeena
6d9d02615a added pointer locking and viewport moving 2014-12-06 20:20:49 +01:00
logsol
a58beb58d1 added player arrow to me fixes #76 2014-07-18 17:34:17 +02:00
logsol
a4120f6ff5 improved punkbuster 2014-06-07 17:52:33 +02:00
logsol
72dc454bd5 bugfix for positionStateUpdate 2014-05-29 21:31:26 +02:00
logsol
b500ef436d added areaSensor to doll and not allowing client to update position when another player is nearby 2014-05-29 20:27:41 +02:00
logsol
e7f4b6043d Implemented local positioning as master - included punkbuster instead of webrtc for now. #49 2014-05-29 18:29:17 +02:00