chuck.js/app/Game/Client
2015-08-02 11:38:45 +02:00
..
Collision use strict; fixes #83 2014-12-22 01:43:21 +01:00
Control added ASSERT, fixed #103 2015-03-15 16:51:38 +01:00
GameObjects only adds lastMovedBy when there was no damage - fixes #99 2015-08-02 11:38:45 +02:00
Loader new system for synchronizing game objects. fixes #74 2015-06-22 00:14:17 +02:00
Physics fixed debug view and ragdoll start positioning 2015-03-16 01:50:41 +01:00
View added swapMeshes method to swap textures of 2 meshes 2015-05-11 11:10:30 +02:00
AudioPlayer.js fixed #91 crash after round end 2014-12-27 22:35:26 +01:00
GameController.js new system for synchronizing game objects. fixes #74 2015-06-22 00:14:17 +02:00
Me.js added ASSERT, fixed #103 2015-03-15 16:51:38 +01:00
Networker.js fixes initial level positioning 2015-04-19 16:06:23 +02:00
Player.js new system for synchronizing game objects. fixes #74 2015-06-22 00:14:17 +02:00
PointerLockManager.js Added PointerLockManagement, Fixed layer positioning, added fps chart. fixes #120, fixes #121, fixes #123 2015-02-27 18:44:30 +01:00
User.js changed modes 2014-01-12 16:59:16 +01:00