chuck.js/app/Game/Client/GameObjects
Karl Pannek 49f4591d3a Fix debug draw and physics positioning issues
- Fix critical bug in PlanckDebugDraw.js where circles were drawn at body center instead of local positions
- Add DEBUG_DRAW_SENSORS support with orange styling and no outlines
- Fix Chuck's sprite positioning to align with physics body center (pivot adjustments)
- Correct fixture Y coordinates so Chuck stands upright instead of on his head
- Position foot sensor correctly below legs for proper ground detection
- Remove cyan crosses and make yellow center-of-mass crosses smaller
- Make debug lines thinner for cleaner visualization
2025-07-16 23:40:40 +02:00
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Items Complete Box2D to Planck.js migration 2025-07-16 15:01:59 +02:00
Doll.js Fix debug draw and physics positioning issues 2025-07-16 23:40:40 +02:00
GameObject.js Makes singleton variable name of NotificationCenter lowercase 2016-10-10 22:11:55 +02:00
Item.js Complete Box2D to Planck.js migration 2025-07-16 15:01:59 +02:00
SpectatorDoll.js use strict; fixes #83 2014-12-22 01:43:21 +01:00
Tile.js Major progress on Planck.js migration - server starts without crashing 2025-07-16 13:28:21 +02:00