mirror of
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- Fix critical bug in PlanckDebugDraw.js where circles were drawn at body center instead of local positions - Add DEBUG_DRAW_SENSORS support with orange styling and no outlines - Fix Chuck's sprite positioning to align with physics body center (pivot adjustments) - Correct fixture Y coordinates so Chuck stands upright instead of on his head - Position foot sensor correctly below legs for proper ground detection - Remove cyan crosses and make yellow center-of-mass crosses smaller - Make debug lines thinner for cleaner visualization |
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| .. | ||
| Collision | ||
| Control | ||
| GameObjects | ||
| Loader | ||
| Physics | ||
| View | ||
| AudioPlayer.js | ||
| GameController.js | ||
| Me.js | ||
| Networker.js | ||
| Player.js | ||
| PointerLockManager.js | ||
| User.js | ||