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- Convert GetWorld() → getWorld() - Convert CreateJoint() → createJoint() - Convert DestroyJoint() → destroyJoint() - Convert CreateBody() → createBody() - Convert DestroyBody() → destroyBody() - Convert GetFriction() → getFriction() - Convert SetFriction() → setFriction() - Convert GetBodyList() → getBodyList() - Convert GetNext() → getNext() - Convert GetContactList() → getContactList() - Convert GetFixtureList() → getFixtureList() Applied bulk sed replacements across all game files to complete Box2D to Planck.js migration method name conversion. |
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| .. | ||
| Collision | ||
| Control | ||
| GameObjects | ||
| Loader | ||
| Physics | ||
| GameController.js | ||
| Player.js | ||
| User.js | ||