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23 lines
No EOL
448 B
JavaScript
23 lines
No EOL
448 B
JavaScript
define([
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"Game/Core/GameObjects/SpectatorDoll"
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],
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function (Parent) {
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"use strict";
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function SpectatorDoll(physicsEngine, uid) {
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Parent.call(this, physicsEngine, uid);
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}
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SpectatorDoll.prototype = Object.create(Parent.prototype);
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SpectatorDoll.prototype.render = function() {
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// warning is not being called yet!
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}
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SpectatorDoll.prototype.createMesh = function() {
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}
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return SpectatorDoll;
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}); |