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The state of the shift modifier is now distributed across the network. Walking speeds and animation states are being updated according to it. Fixes #130 |
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| .. | ||
| Collision | ||
| Control | ||
| GameObjects | ||
| Loader | ||
| Physics | ||
| View | ||
| AudioPlayer.js | ||
| GameController.js | ||
| Me.js | ||
| Networker.js | ||
| Player.js | ||
| PointerLockManager.js | ||
| User.js | ||