chuck.js/app/Game
Karl Pannek 9d74a01f04 Enable pointer lock filters and disable them when debug draw is on
- Enable ENABLE_POINTER_LOCK_FILTER in Settings.js
- Add debug mode check in onPointerLockChange to disable filters when debug is on
- Add onToggleDebugMode override to remove active filters when debug is enabled
- Reduce debug draw line thickness to 0.25 for cleaner visualization
2025-07-19 00:01:48 +02:00
..
Asset should fix a bug happening on live deployment 2015-06-28 20:11:28 +02:00
Channel Disable joint limits on RubeDoll for improved ragdoll behavior 2025-07-18 22:57:46 +02:00
Client Enable pointer lock filters and disable them when debug draw is on 2025-07-19 00:01:48 +02:00
Config Enable pointer lock filters and disable them when debug draw is on 2025-07-19 00:01:48 +02:00
Core Disable joint limits on RubeDoll for improved ragdoll behavior 2025-07-18 22:57:46 +02:00