chuck.js/app/Game/Channel/GameObjects
Karl Pannek 38eb5ad182 Disable joint limits on RubeDoll for improved ragdoll behavior
- Temporarily commented out joint limit setting code in RubeDoll.flip()
- RubeDoll joints now have no angular constraints
- Should make ragdoll more floppy and less glitchy
- Collision prevention between held RubeDoll and holding player is working
- All Planck.js migration issues resolved
2025-07-18 22:57:46 +02:00
..
Items Disable joint limits on RubeDoll for improved ragdoll behavior 2025-07-18 22:57:46 +02:00
Doll.js Restore RubeDoll functionality with Planck.js migration. Update RubeLoader to use Planck.js, fix import aliases, and enable RubeDoll spawning on player death. 2025-07-18 22:06:58 +02:00
GameObject.js Complete Box2D to Planck.js migration 2025-07-16 15:01:59 +02:00
Item.js Complete Box2D to Planck.js migration 2025-07-16 15:01:59 +02:00
SpectatorDoll.js use strict; fixes #83 2014-12-22 01:43:21 +01:00
Tile.js refactored Server and Lobby 2014-03-01 14:07:03 +01:00