chuck.js/app/Game/Core/GameObjects
logsol 3a5af058ef Prevents adding damage after round has ended
Because it created double round endings, which led to crashes.
Also moved inBetweenRound state from PlayerController to GameController.
2016-10-01 19:12:52 +02:00
..
Items Prevents adding damage after round has ended 2016-10-01 19:12:52 +02:00
Doll.js new system for synchronizing game objects. fixes #74 2015-06-22 00:14:17 +02:00
GameObject.js Makes world in Engine private 2016-10-01 19:09:52 +02:00
Item.js fixed flip for RubeDoll 2015-08-02 17:22:41 +02:00
SpectatorDoll.js disabled spectator doll - was falling forever 2015-02-07 16:16:28 +01:00
Tile.js new system for synchronizing game objects. fixes #74 2015-06-22 00:14:17 +02:00