chuck.js/app/Lib/Utilities
logsol dba743cd7b Updates obsolete/broken way of clearing fingerprints
When a user leaves the channel, some items need to be cleared of
their fingerprints (lastTouchedBy). This feature was broken
because it used the this.gameObjects pool which was no longer in
use.

The channel GameController now triggers an event to which all
items are subscribed to and if it is triggered, all items with that
users fingerprints clear themselves off those.

Fixes #170
2016-10-09 12:46:07 +02:00
..
Channel fixed movieclip speed/fps bug. fixes #35 2015-02-07 15:37:40 +01:00
Client Added PointerLockManagement, Fixed layer positioning, added fps chart. fixes #120, fixes #121, fixes #123 2015-02-27 18:44:30 +01:00
Core fixed #110 rewrite of tab-view and better fonts 2015-02-22 17:36:06 +01:00
Protocol use strict; fixes #83 2014-12-22 01:43:21 +01:00
Abstract.js use strict; fixes #83 2014-12-22 01:43:21 +01:00
Assert.js added ASSERT, fixed #103 2015-03-15 16:51:38 +01:00
ColorConverter.js Added PointerLockManagement, Fixed layer positioning, added fps chart. fixes #120, fixes #121, fixes #123 2015-02-27 18:44:30 +01:00
Exception.js fixed exception to error instead of log 2015-03-01 16:36:12 +01:00
Matrix.js only adds lastMovedBy when there was no damage - fixes #99 2015-08-02 11:38:45 +02:00
NotificationCenter.js Updates obsolete/broken way of clearing fingerprints 2016-10-09 12:46:07 +02:00
Options.js use strict; fixes #83 2014-12-22 01:43:21 +01:00
QuerySelector.js Added PointerLockManagement, Fixed layer positioning, added fps chart. fixes #120, fixes #121, fixes #123 2015-02-27 18:44:30 +01:00
RequestAnimFrame.js merged from master (use strict) 2014-12-22 02:00:40 +01:00
Validate.js use strict; fixes #83 2014-12-22 01:43:21 +01:00