chuck.js/app/Game/Client
logsol fc7866f11e Hides playercontroller within player
In order to not provide deep exposure to PlayerController,
we refactored it so that it is not visible anymore outside Player.

Also we renamed isInBetweenGames to inBetweenRounds.

Moved creation of PlayerController from GameController(s) to
The channel Player and client Me.
2016-10-01 12:19:02 +02:00
..
Collision use strict; fixes #83 2014-12-22 01:43:21 +01:00
Control fixes #147, fixes #136, is related to but doesnt entirely complete #144 2016-08-28 22:40:25 +02:00
GameObjects fixed flip for RubeDoll 2015-08-02 17:22:41 +02:00
Loader new system for synchronizing game objects. fixes #74 2015-06-22 00:14:17 +02:00
Physics fixed debug view and ragdoll start positioning 2015-03-16 01:50:41 +01:00
View fixes #147, fixes #136, is related to but doesnt entirely complete #144 2016-08-28 22:40:25 +02:00
AudioPlayer.js fixed #91 crash after round end 2014-12-27 22:35:26 +01:00
GameController.js Hides playercontroller within player 2016-10-01 12:19:02 +02:00
Me.js Hides playercontroller within player 2016-10-01 12:19:02 +02:00
Networker.js fixes #147, fixes #136, is related to but doesnt entirely complete #144 2016-08-28 22:40:25 +02:00
Player.js Hides playercontroller within player 2016-10-01 12:19:02 +02:00
PointerLockManager.js Added PointerLockManagement, Fixed layer positioning, added fps chart. fixes #120, fixes #121, fixes #123 2015-02-27 18:44:30 +01:00
User.js changed modes 2014-01-12 16:59:16 +01:00