A fantastic multiplayer action browser game http://chuck-game.tumblr.com
Find a file
logsol 806a9d8194 Refactores the GLOBALS.context to use more expressive naming
Combines GLOBALS and Chuck namespace into App. Also increases
number of stack trace steps to be printed when an error occurs.

I experimented with the "replace" plugin from require.js, which
works but it would mean that our context switchable
"import-statements" would look like the example below, which I
decided against at least for now, just because of the looks.

The downside of not using the plugin is that we cannot use the
"use strict" statement in the channel.js entry script and also
cannot put a "var" in front of App variable there.

For example: "replace!Game/:AppContext/Physics/Engine",
Instead of:  "Game/" + App.context + "/Physics/Engine",

Fixes #86
2016-10-11 23:05:33 +02:00
app Refactores the GLOBALS.context to use more expressive naming 2016-10-11 23:05:33 +02:00
config Refactores the GLOBALS.context to use more expressive naming 2016-10-11 23:05:33 +02:00
lab Makes singleton variable name of NotificationCenter lowercase 2016-10-10 22:11:55 +02:00
scripts adds core analyzer script which generates the core/channel/client method overview of a class 2016-08-29 00:33:59 +02:00
snippets added semicolon because of jslint 2015-03-15 13:39:51 +01:00
static Adds newly generated github API token to "unavailable game" page 2016-10-09 22:00:46 +02:00
.floo changed modes 2014-01-12 16:59:16 +01:00
.gitignore moved build stuff 2014-12-21 23:16:35 +01:00
channel.js Refactores the GLOBALS.context to use more expressive naming 2016-10-11 23:05:33 +02:00
client.js Refactores the GLOBALS.context to use more expressive naming 2016-10-11 23:05:33 +02:00
package.json added chart.js dependency 2015-03-01 10:30:56 +01:00
README.md adds video image 2015-06-28 17:06:52 +02:00
server.js Refactores the GLOBALS.context to use more expressive naming 2016-10-11 23:05:33 +02:00

chuck.js

Physical JavaScript Action Browser Multiplayer Game - it will be awesome!

Follow the development at http://chuck-game.tumblr.com/

How to run:

  • git clone https://github.com/logsol/chuck.js.git
  • cd chuck.js
  • npm install
  • node server.js [port] [log level]

Open in browser http://localhost:1234

This game is licensed under the GPLv3 licence http://www.gnu.org/licenses/gpl-3.0.html