Mat Groves
7933cadb77
webGLrender frame update
2013-04-22 00:08:16 +01:00
Mat Groves
0dd7879da4
Interaction Manager update
2013-04-22 00:07:21 +01:00
Mat Groves
527f3b00fa
setFrame in PIXI.Texture and webGL bug fixed
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now using getter / setter for width and height
2013-04-21 23:42:01 +01:00
Mat Groves
4dda5d1c18
swapChildren and getChildAt function added to DisplayObjectContainer
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docs updated
2013-04-20 16:55:43 +01:00
Mat Groves
75456e530e
Tiling Sprite added
2013-04-20 15:00:14 +01:00
Mat Groves
3dddce23ad
Tiling Sprite added
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Added Tiling Sprite to Pixi.js
Added example 9 - TilingSprite
Updated docs
2013-04-20 14:56:30 +01:00
Mat Groves
12a45d93a8
Interaction Bug Fixed
2013-04-20 11:10:58 +01:00
Mat Groves
c1c4d75a3d
Touch interaction updates
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Fixed null error that was occuring on touchend in interaction manager.
Windows 8 phone css added to view to prevent default zoom
2013-04-16 23:39:28 +01:00
Mat Groves
a1faefe5c7
Documentation updated
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pixi build republished
2013-04-15 22:12:35 +01:00
Mat Groves
6ef000059b
Setting Sprite Dimensions before loading complete
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Now if you set the width of a Sprite before the sprites texture has
loaded it preserves the specified width and height
2013-04-14 23:38:28 +01:00
Mat Groves
70f8640dbd
fix for rendering different stages
2013-04-09 08:42:50 +01:00
Mat Groves
cfdd3ae044
transparet pixi.js
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transparency option added to renderers
2013-04-06 20:14:50 +01:00
Mat Groves
588c09d872
remove gl-matrix
2013-03-29 18:37:12 +00:00
Mat Groves
30ffc476ad
Issue Fixes
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- fixed issue of cached images causing the assetloader to not call
onComplete
- Added check to Texture.setFrame to ensure frame is smaller than the
images size
2013-03-28 09:14:54 +00:00
Mat Groves
6bdcce9081
mouseup bug fix
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mouseup was returning the mousedown target
2013-03-24 10:34:16 +00:00