photonstorm
b4eb403422
Merged fillRect and clearRect to single clearBeforeRender boolean.
2014-02-09 11:13:12 +00:00
photonstorm
723c5ca525
Hoisted the fillRect/canvasRect/pxRound flags to the CanvasRenderer.
2014-02-09 11:04:54 +00:00
photonstorm
b757e652e9
Added PIXI.canvas global object which allows for tighter configuration of the canvas renderer. Allows the dev to control if fillRect / clearRect is called (as it's not needed for lots of games and can help perf slightly on legacy devices). Also added PX_ROUND boolean. If true (default is false) it will Math.floor the x/y values on the transform, this stops interpolation when Sprites are rendered at non-pixel values, keeping pixel art crisp. Also helps performance on older mobiles. I removed the view.style.backgroundColor as it was never set, mostly commented-out and is unreliable as hell on Android anyway :( (which I guess is why it had been replaced with the fillRect instead).
2014-02-09 02:24:02 +00:00
Chad Engler
3bfa2e2455
Revert "Protect against NaN rotation values"
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This reverts commit 53ccc8128b
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2014-02-06 07:58:37 -08:00
Chad Engler
7c9ff84f22
call proper parent update
2014-02-04 16:26:43 -08:00
Chad Engler
1958c1188a
Revert "call updateText directly instead of dirty system"
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This reverts commit 537dc7d36f
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2014-02-04 16:25:58 -08:00
Chad Engler
537dc7d36f
call updateText directly instead of dirty system
2014-02-04 16:18:58 -08:00
Chad Engler
a27daeb360
Have BitmapText inherit from SpriteBatch instead of DOC
2014-02-04 16:15:28 -08:00
Chad Engler
d0e37e13ef
Merge pull request #546 from weepy/dev
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added tinting for bitmap chars
2014-02-04 16:14:38 -08:00
weepy
64ae9d0d3e
added tinting for bitmap chars
2014-02-04 22:08:28 +00:00
Chad Engler
2dde48246e
fix graphics updateBounds
2014-02-04 14:00:34 -08:00
Mat Groves
bfe21598fe
Update README.md
2014-02-04 09:04:47 +00:00
Mat Groves
597e2b129e
Published files
2014-02-04 09:01:11 +00:00
Mat Groves
e78a82fa34
Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
2014-02-04 08:59:15 +00:00
Mat Groves
c2cf3f264c
Tweaked interaction manager to handle mouse leave events better
2014-02-04 08:52:25 +00:00
Chad Engler
99520e3b65
TilingSprite fixes for CocoonJS, closes #490
2014-02-03 12:40:39 -08:00
Chad Engler
90d4d9abee
Merge pull request #492 from drkibitz/ducktype
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Duck type img
2014-02-03 12:25:36 -08:00
Chad Engler
4e2eb800c6
Merge pull request #537 from cacheflowe/dev
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Protect against NaN rotation values
2014-02-03 12:23:39 -08:00
Chad Engler
82f4663216
Merge pull request #539 from qzix13/dev
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Reusing children and use pool object.
2014-02-03 12:23:13 -08:00
Oleg Kuzyk
e66609d953
Reusing children and use pool object.
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When need update BitmapText very often it is not the best way to create new Sprites and remove old.
So better way is reusing it and use pool object.
2014-02-03 15:04:02 +02:00
Chad Engler
97b27944e1
remove watch, we don't use it right now
2014-02-02 10:29:29 -08:00
Chad Engler
df8eb5f4fb
Remove all references to mat3 or mat4
2014-02-02 10:28:08 -08:00
CacheFlowe
53ccc8128b
Protect against NaN rotation values
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Throws an Error if a DisplayObject's rotation was set to NaN. Without this check, Sprite's textures could disappear silently, with no reference to the improper rotation value as the culprit.
2014-02-02 10:54:48 -07:00
Chad Engler
9509f43163
fix typo in graphics webgl render
2014-02-01 17:19:46 -08:00
Mat Groves
15533927f7
Update README.md
2014-01-31 09:55:27 +00:00
Mat Groves
a1091473ec
Fixed type in bitmap font
2014-01-31 09:23:04 +00:00
Mat Groves
001c2b13d7
Tweaked tiling texture and jshinted code
2014-01-31 00:47:08 +00:00
Mat Groves
9c1e235a92
Merge branch 'dev-matrix' into dev
2014-01-31 00:36:10 +00:00
Mat Groves
854ccf54fa
Tweaked getLocalPosition
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Also cahced css cursor reference in js
2014-01-31 00:34:53 +00:00
Mat Groves
958afe142a
fixed render texture issue and jshinted code
2014-01-31 00:23:45 +00:00
Mat Groves
c3b9c96200
replaced matrix
2014-01-31 00:04:32 +00:00
Mat Groves
b8a9a82680
Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
2014-01-28 20:25:45 +00:00
Mat Groves
393d9f989e
Reset Alpha for CanvasRenderer
2014-01-28 20:25:39 +00:00
Mat Groves
06e56f3783
Merge pull request #531 from alvinsight/dev
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Dived into WebGLRenderer, fixes and docs
2014-01-28 12:24:26 -08:00
alvinsight
138511f46c
A nice getter/setter for our lovely users
2014-01-28 18:00:08 +00:00
alvinsight
57d7e373ec
Dived into WebGLRenderer, fixes and docs
2014-01-28 17:25:00 +00:00
Chad Engler
3c14d330bd
return empty rect if container has no visible children
2014-01-28 09:10:01 -08:00
Chad Engler
b5dc38b7fe
Allow texture to not be flipped
2014-01-27 20:04:04 -08:00
Mat Groves
68df2fdafd
jslinted code
2014-01-28 00:10:23 +00:00
Mat Groves
847eb6c48e
Docs updated
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Fixed issue where alpha not being set correctly in canvas spriteBatch
Fixed issue where previous stage events did not get removed correctly
2014-01-28 00:08:50 +00:00
Mat Groves
9dbf8b47c1
Merge pull request #529 from alvinsight/dev
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Finally, a bit of refactoring, but obviously, docs :)
2014-01-27 11:17:29 -08:00
alvinsight
e3de999e21
Typos and Started tackling the WebGL, and tests
2014-01-27 18:07:53 +00:00
alvinsight
8a769a64be
Docs :)
2014-01-27 17:06:52 +00:00
alvinsight
7028a1cb40
Fixed, finally adapted to the dev branch
2014-01-27 15:23:06 +00:00
Chad Engler
d62a4aa432
Manually merge #522 from @qzix13
2014-01-24 11:12:56 -08:00
Mat Groves
951f1049ec
Added auto prevent default variable to pixi constants
2014-01-24 17:41:44 +00:00
Mat Groves
d0109051f9
Mad cross origin on by default to fix ie11 issue and make life generally easier
2014-01-24 17:40:52 +00:00
Mat Groves
61ad79999b
Added constant for interaction frequency
2014-01-24 11:42:49 +00:00
Mat Groves
d294f96dcb
Fixed premultiplied alpha - for webGL transparent canvas
2014-01-24 11:14:21 +00:00
Mat Groves
13ef9ea96c
Added clear rect to transparent canvas renderer
2014-01-24 10:26:26 +00:00