Karl Pannek
bce96b0c4a
Fix circular offset
2025-07-19 00:35:21 +02:00
Karl Pannek
dc779def9c
Complete Box2D to Planck.js migration
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- Replace Box2D.js with Planck.js physics engine
- Update all require paths from 'Lib/Vendor/Box2D' to 'Lib/Vendor/Planck'
- Convert Box2D contact listeners to Planck.js event system
- Fix all method name capitalization (Get* -> get*, Set* -> set*)
- Update collision detection system for Planck.js compatibility
- Server now starts successfully and basic physics working
- Character can land on platforms - core physics functional
Major milestone: Game now running on modern, maintained physics engine
2025-07-16 15:01:59 +02:00
logsol
3cb2e39a18
Makes singleton variable name of NotificationCenter lowercase
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When we require a singleton, its instance name should be named
by lowercase, since it is not a class.
Relates to #128
2016-10-10 22:11:55 +02:00
logsol
8641a2dc0b
On destroy unsubscribe missing GameObjects from render event
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fixes #71
2016-10-01 16:51:43 +02:00
logsol
07dad646cf
new system for synchronizing game objects. fixes #74
2015-06-22 00:14:17 +02:00
logsol
2b186be8af
use strict; fixes #83
2014-12-22 01:43:21 +01:00
logsol
a70ca6d8fb
working layers - still needs parallax support
2014-08-31 17:50:55 +02:00
Jeena
222fd09f3f
non working layers
2014-08-30 16:27:05 +02:00
logsol
cacd5d74c0
finished nc merge
2014-03-17 22:07:57 +01:00
Jeena
96bf9bffbd
NC refactoring
2014-03-17 21:45:40 +01:00
logsol
672a46efa8
replaced NotificationCenter with Nc
2014-03-01 11:07:23 +01:00
Jeena
e488beb203
added ragdoll with one limb
2014-02-12 00:30:09 +01:00
Jeena
00807da632
changed modes
2014-01-12 16:59:16 +01:00
Jeena
3edd664412
implemented level restart
2014-01-12 04:33:08 +01:00
Jeena
fa9a0d5d22
added washing machine, fixed grabbing and rotation and position
2014-01-10 18:22:59 +01:00
jeena
3aa89fc8d6
moved Protocol and NotificationCenter to Lib/Utilities
2013-12-27 01:36:01 +01:00
jeena
93e8133c89
fixed problems with first world update
2013-12-25 04:35:51 +01:00