logsol
|
3cb2e39a18
|
Makes singleton variable name of NotificationCenter lowercase
When we require a singleton, its instance name should be named
by lowercase, since it is not a class.
Relates to #128
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2016-10-10 22:11:55 +02:00 |
|
logsol
|
ffc55a204a
|
Makes singleton object variable names of DomController first letter lowercase
When we require a singleton, its instance name should be named
by lowercase, since it is not a class.
Relates to #128
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2016-10-10 21:50:03 +02:00 |
|
logsol
|
8b8093b771
|
Stops sending gameCommands between beginRound and clientReady
Listen for beginRound control command
to set client to be unready again
so it can load its new level without getting
any gameCommands like worldUpdate
|
2016-10-01 16:08:01 +02:00 |
|
logsol
|
a5f828a861
|
Adds NETWORK_LOG_FILTER setting to incoming network messages
|
2016-10-01 13:43:37 +02:00 |
|
logsol
|
c87997c774
|
fixes #147, fixes #136, is related to but doesnt entirely complete #144
|
2016-08-28 22:40:25 +02:00 |
|
Jeena
|
cad112419d
|
fixes initial level positioning
|
2015-04-19 16:06:23 +02:00 |
|
Jeena
|
0592e2524d
|
added gangsta level and tried to fix on new level
|
2015-04-12 18:08:11 +02:00 |
|
logsol
|
6b472dc134
|
added max user and refactored coordinator/serveruser a bit fixes #105
|
2015-03-03 23:43:15 +01:00 |
|
logsol
|
13af9ecb9c
|
worked a bit on menu top bar
|
2015-02-28 19:57:05 +01:00 |
|
logsol
|
60eae208a2
|
Added PointerLockManagement, Fixed layer positioning, added fps chart. fixes #120, fixes #121, fixes #123
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2015-02-27 18:44:30 +01:00 |
|
logsol
|
4f3a53ca53
|
fixed #91 crash after round end
|
2014-12-27 22:35:26 +01:00 |
|
logsol
|
2b186be8af
|
use strict; fixes #83
|
2014-12-22 01:43:21 +01:00 |
|
Jeena
|
9e6c42f221
|
removed game.html, fixes #85
|
2014-06-28 23:43:58 +02:00 |
|
logsol
|
e7f4b6043d
|
Implemented local positioning as master - included punkbuster instead of webrtc for now. #49
|
2014-05-29 18:29:17 +02:00 |
|
logsol
|
c18384f502
|
begin Round Bug improvements, player renders doll. fixes #64
|
2014-05-24 17:39:19 +02:00 |
|
logsol
|
40e396fc23
|
implemented outgoing log filter
|
2014-03-31 05:01:05 +02:00 |
|
logsol
|
55256ada95
|
work in progress... worked on channel attributes and game goal. fixes #45 and references #48
|
2014-03-30 00:12:04 +01:00 |
|
Jeena
|
96bf9bffbd
|
NC refactoring
|
2014-03-17 21:45:40 +01:00 |
|
logsol
|
8730324a83
|
added rube knife, quickstart in menu lobby, cleaned up the lobby code a bit
|
2014-03-03 02:47:23 +01:00 |
|
Jeena
|
39bdac0d7b
|
fixed #57
|
2014-03-02 01:15:33 +01:00 |
|
Jeena
|
810a74a28b
|
fixed #58
|
2014-03-01 23:11:36 +01:00 |
|
logsol
|
672a46efa8
|
replaced NotificationCenter with Nc
|
2014-03-01 11:07:23 +01:00 |
|
Jeena
|
da913c4709
|
added lobby, nickname fixes #44, channel name
|
2014-02-25 00:55:16 +01:00 |
|
Jeena
|
695008afd8
|
implemented clientReady and changed loading of assets, fixed unique ragdoll id
|
2014-02-24 17:41:01 +01:00 |
|
Jeena
|
89c5e4a5d8
|
fixed #38
|
2014-02-10 16:11:01 +01:00 |
|
Jeena
|
953159e6bd
|
implemented level load, more to do see #1
|
2014-01-29 03:24:08 +01:00 |
|
Jeena
|
4afc39081d
|
debug draw overlay, fullscreen
|
2014-01-16 16:09:17 +01:00 |
|
jeena
|
3aa89fc8d6
|
moved Protocol and NotificationCenter to Lib/Utilities
|
2013-12-27 01:36:01 +01:00 |
|
jeena
|
93e8133c89
|
fixed problems with first world update
|
2013-12-25 04:35:51 +01:00 |
|
logsol
|
efc5bc23b7
|
added live network console.logging feature for incoming and outgoing data on client
|
2013-12-13 01:01:16 +01:00 |
|
logsol
|
907ef49a53
|
checked paths for inheritance in client
|
2013-12-09 16:48:37 +01:00 |
|
Jeena
|
b4ef1203b1
|
added stats + ping, fixed box2d step size
|
2013-12-09 14:00:46 +01:00 |
|
Logsol
|
f07505bc20
|
Repaired Collision detecteion by adding one detector for each user - fixes #15
|
2013-01-06 01:40:46 +01:00 |
|
Logsol
|
a1e94e1ed0
|
added getSpawnedPlayersAndTheirPositions in order to get already spawned players to spawn the moment you join and spawn yourself. fixes #26
|
2013-01-05 22:38:29 +01:00 |
|
Logsol
|
fb5de522e5
|
Added spawning gameCommand logic
|
2013-01-05 08:19:49 +01:00 |
|
Logsol
|
c256f8a729
|
refactoring
|
2013-01-05 06:16:42 +01:00 |
|
Logsol
|
a10a7a7319
|
preliminary spawning of other players
|
2013-01-04 22:59:29 +01:00 |
|
Logsol
|
c4c48ab821
|
gameCommand implementation
|
2013-01-04 03:02:05 +01:00 |
|
Logsol
|
6219a82fbd
|
letting player spawn. hiding three.js canvas
|
2013-01-04 01:03:41 +01:00 |
|
Logsol
|
4767632f3d
|
removed worm
|
2013-01-03 23:45:59 +01:00 |
|
Logsol
|
0adbc2a10a
|
removed worm
|
2013-01-03 23:44:25 +01:00 |
|
Logsol
|
69fd43a900
|
fixed client removal, joining, etc.
|
2013-01-03 23:05:27 +01:00 |
|
Logsol
|
2183e70bd8
|
join success roundtrip added
|
2013-01-03 21:32:24 +01:00 |
|
logsol
|
c2ed00cb9b
|
added checkpoint output, setting up a channel
|
2012-08-31 19:23:51 +02:00 |
|
logsol
|
551fc943c9
|
replaced ){ with ) {
|
2012-07-28 15:00:59 +02:00 |
|
logsol
|
76daceb2e7
|
changed function XXX( to function XXX (
|
2012-07-28 13:54:49 +02:00 |
|
logsol
|
7e5eeb0a27
|
changed function( to function (
|
2012-07-28 13:38:31 +02:00 |
|
logsol
|
26f3d22db7
|
replaced all tabs with 4 spaces
|
2012-07-28 13:26:05 +02:00 |
|
logsol
|
5d11540c55
|
deactivated automatic client reconnection
|
2012-07-28 01:08:27 +02:00 |
|
logsol
|
815c63009f
|
working towards usable new structure
|
2012-07-22 17:54:27 +02:00 |
|