Commit graph

88 commits

Author SHA1 Message Date
logsol
ce01c8888e Makes singleton variable name of PointerLockManager lowercase
When we require a singleton, its instance name should be named
by lowercase, since it is not a class.

Relates to #128
2016-10-10 22:42:22 +02:00
logsol
3cb2e39a18 Makes singleton variable name of NotificationCenter lowercase
When we require a singleton, its instance name should be named
by lowercase, since it is not a class.

Relates to #128
2016-10-10 22:11:55 +02:00
logsol
ffc55a204a Makes singleton object variable names of DomController first letter lowercase
When we require a singleton, its instance name should be named
by lowercase, since it is not a class.

Relates to #128
2016-10-10 21:50:03 +02:00
logsol
dba743cd7b Updates obsolete/broken way of clearing fingerprints
When a user leaves the channel, some items need to be cleared of
their fingerprints (lastTouchedBy). This feature was broken
because it used the this.gameObjects pool which was no longer in
use.

The channel GameController now triggers an event to which all
items are subscribed to and if it is triggered, all items with that
users fingerprints clear themselves off those.

Fixes #170
2016-10-09 12:46:07 +02:00
logsol
016c48ec3b During first worldUpdate set doll positions after spawning players
Otherwise we get a warning.
2016-10-01 14:01:12 +02:00
logsol
fc7866f11e Hides playercontroller within player
In order to not provide deep exposure to PlayerController,
we refactored it so that it is not visible anymore outside Player.

Also we renamed isInBetweenGames to inBetweenRounds.

Moved creation of PlayerController from GameController(s) to
The channel Player and client Me.
2016-10-01 12:19:02 +02:00
logsol
c87997c774 fixes #147, fixes #136, is related to but doesnt entirely complete #144 2016-08-28 22:40:25 +02:00
Jeena
a8adbcf140 fixes position state update and removes dev graphs for better fps 2015-08-02 16:06:32 +02:00
logsol
07dad646cf new system for synchronizing game objects. fixes #74 2015-06-22 00:14:17 +02:00
Jeena
a66a327386 fixes the sending and rendering of game stats 2015-04-19 17:31:41 +02:00
Jeena
0592e2524d added gangsta level and tried to fix on new level 2015-04-12 18:08:11 +02:00
Jeena
16826b174a fixed debug view and ragdoll start positioning 2015-03-16 01:50:41 +01:00
Jeena
c88afc8b4c fixes #112 finished recorder 2015-03-15 21:06:44 +01:00
Jeena
dfa71bc8e5 added ASSERT, fixed #103 2015-03-15 16:51:38 +01:00
logsol
5f5fec5b10 added optimizer scripts and some code style improvements 2015-03-09 04:56:28 +01:00
logsol
5007ab5b02 better feedback on killing. fixes #109 2015-03-02 00:13:21 +01:00
Jeena
f4c7d9edeb cleanup debug canvas #36 2015-03-01 15:09:14 +01:00
logsol
60eae208a2 Added PointerLockManagement, Fixed layer positioning, added fps chart. fixes #120, fixes #121, fixes #123 2015-02-27 18:44:30 +01:00
Jeena
e452399caf added menuBar 2015-02-22 18:39:35 +01:00
logsol
d24ab60756 added angular throwing 2014-12-25 00:33:00 +01:00
logsol
2b186be8af use strict; fixes #83 2014-12-22 01:43:21 +01:00
Jeena
1bdc798540 first stab at background audio 2014-11-16 01:22:58 +01:00
Jeena
8f2cf11e38 finished shirt color, fixes #77 2014-07-12 20:49:42 +02:00
logsol
4bf4eb8b35 fixed crashing player destroy 2014-06-07 19:30:57 +02:00
logsol
a4120f6ff5 improved punkbuster 2014-06-07 17:52:33 +02:00
Jeena
5f2be233ba fixed double update problem on PlayerController 2014-05-31 02:11:13 +02:00
Jeena
ce0d0204ea Added rudimentary Gamepad controller code 2014-05-31 01:49:10 +02:00
logsol
b500ef436d added areaSensor to doll and not allowing client to update position when another player is nearby 2014-05-29 20:27:41 +02:00
logsol
e7f4b6043d Implemented local positioning as master - included punkbuster instead of webrtc for now. #49 2014-05-29 18:29:17 +02:00
logsol
c18384f502 begin Round Bug improvements, player renders doll. fixes #64 2014-05-24 17:39:19 +02:00
logsol
39f684315b Bugfixing - unsubscribing game related topics, to prevent double calls and leaking references, added offAll method to nc. fixes no rendering bug 2014-03-31 05:05:32 +02:00
logsol
55256ada95 work in progress... worked on channel attributes and game goal. fixes #45 and references #48 2014-03-30 00:12:04 +01:00
logsol
cacd5d74c0 finished nc merge 2014-03-17 22:07:57 +01:00
Jeena
96bf9bffbd NC refactoring 2014-03-17 21:45:40 +01:00
Jeena
39bdac0d7b fixed #57 2014-03-02 01:15:33 +01:00
logsol
672a46efa8 replaced NotificationCenter with Nc 2014-03-01 11:07:23 +01:00
Jeena
aa4535cb0c fixed #53 2014-02-24 19:26:31 +01:00
Jeena
695008afd8 implemented clientReady and changed loading of assets, fixed unique ragdoll id 2014-02-24 17:41:01 +01:00
Jeena
0405910c7a merge 2014-02-18 13:15:46 +01:00
Jeena
cda69dcfd4 trying to smothen the differences between server and client 2014-02-18 13:15:19 +01:00
logsol
413254bfa4 replaced killed doll with ragdoll - fixes #50 2014-02-18 01:15:24 +01:00
logsol
aa6fdaa2df added player health action view 2014-02-17 16:30:59 +01:00
Jeena
ed23753c04 fixed #40 #39 2014-02-10 22:22:14 +01:00
Jeena
89c5e4a5d8 fixed #38 2014-02-10 16:11:01 +01:00
Jeena
d84fb20f90 fixes #12 and added health 2014-02-10 14:21:26 +01:00
Jeena
38b5023410 refactored grabbing 2014-01-20 18:15:40 +01:00
Jeena
b159bbb1cc fixed remote joint 2014-01-20 16:22:31 +01:00
Jeena
4afc39081d debug draw overlay, fullscreen 2014-01-16 16:09:17 +01:00
Jeena
fa2ff0057c added reset button 2014-01-12 04:58:22 +01:00
Jeena
3edd664412 implemented level restart 2014-01-12 04:33:08 +01:00