Commit graph

20 commits

Author SHA1 Message Date
logsol
fc7866f11e Hides playercontroller within player
In order to not provide deep exposure to PlayerController,
we refactored it so that it is not visible anymore outside Player.

Also we renamed isInBetweenGames to inBetweenRounds.

Moved creation of PlayerController from GameController(s) to
The channel Player and client Me.
2016-10-01 12:19:02 +02:00
logsol
07dad646cf new system for synchronizing game objects. fixes #74 2015-06-22 00:14:17 +02:00
logsol
2dea240a4b implemented rube doll to appear when dying 2015-05-11 11:10:30 +02:00
logsol
1f8f0ef6e1 merged from master (use strict) 2014-12-22 02:00:40 +01:00
logsol
2b186be8af use strict; fixes #83 2014-12-22 01:43:21 +01:00
Jeena
cf2182676b Throwing with Swiper, working but needs to be refined. No angulat verlocity yet. 2014-12-07 00:57:05 +01:00
logsol
072e984215 fixed health bar 2014-11-30 15:19:02 +01:00
logsol
c18384f502 begin Round Bug improvements, player renders doll. fixes #64 2014-05-24 17:39:19 +02:00
logsol
55256ada95 work in progress... worked on channel attributes and game goal. fixes #45 and references #48 2014-03-30 00:12:04 +01:00
logsol
f7ca9d2393 nc merge 2014-03-17 21:58:54 +01:00
logsol
4f4bbf73e8 nc refuckulating 2014-03-17 21:46:19 +01:00
Jeena
96bf9bffbd NC refactoring 2014-03-17 21:45:40 +01:00
Jeena
39bdac0d7b fixed #57 2014-03-02 01:15:33 +01:00
logsol
672a46efa8 replaced NotificationCenter with Nc 2014-03-01 11:07:23 +01:00
Jeena
695008afd8 implemented clientReady and changed loading of assets, fixed unique ragdoll id 2014-02-24 17:41:01 +01:00
logsol
413254bfa4 replaced killed doll with ragdoll - fixes #50 2014-02-18 01:15:24 +01:00
logsol
aa6fdaa2df added player health action view 2014-02-17 16:30:59 +01:00
Jeena
38b5023410 refactored grabbing 2014-01-20 18:15:40 +01:00
Jeena
00807da632 changed modes 2014-01-12 16:59:16 +01:00
Jeena
c1a4f16cc4 context awarenes in Core 2013-12-09 17:35:29 +01:00