chuck.js/app
logsol 8b8093b771 Stops sending gameCommands between beginRound and clientReady
Listen for beginRound control command
to set client to be unready again
so it can load its new level without getting
any gameCommands like worldUpdate
2016-10-01 16:08:01 +02:00
..
Bootstrap removes flashsocket - fixes #117 2015-06-28 19:11:37 +02:00
Game Stops sending gameCommands between beginRound and clientReady 2016-10-01 16:08:01 +02:00
Lib only adds lastMovedBy when there was no damage - fixes #99 2015-08-02 11:38:45 +02:00
Menu fixes #147, fixes #136, is related to but doesnt entirely complete #144 2016-08-28 22:40:25 +02:00
Server added optimizer scripts and some code style improvements 2015-03-09 04:56:28 +01:00