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https://github.com/logsol/chuck.js.git
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- Replace Box2D.js with Planck.js physics engine - Update all require paths from 'Lib/Vendor/Box2D' to 'Lib/Vendor/Planck' - Convert Box2D contact listeners to Planck.js event system - Fix all method name capitalization (Get* -> get*, Set* -> set*) - Update collision detection system for Planck.js compatibility - Server now starts successfully and basic physics working - Character can land on platforms - core physics functional Major milestone: Game now running on modern, maintained physics engine |
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|---|---|---|
| .. | ||
| Collision | ||
| Control | ||
| GameObjects | ||
| Loader | ||
| Physics | ||
| View | ||
| AudioPlayer.js | ||
| GameController.js | ||
| Me.js | ||
| Networker.js | ||
| Player.js | ||
| PointerLockManager.js | ||
| User.js | ||