logsol
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3cb2e39a18
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Makes singleton variable name of NotificationCenter lowercase
When we require a singleton, its instance name should be named
by lowercase, since it is not a class.
Relates to #128
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2016-10-10 22:11:55 +02:00 |
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logsol
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3a5af058ef
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Prevents adding damage after round has ended
Because it created double round endings, which led to crashes.
Also moved inBetweenRound state from PlayerController to GameController.
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2016-10-01 19:12:52 +02:00 |
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Jeena
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f35b9f5ba9
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fixed flip for RubeDoll
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2015-08-02 17:22:41 +02:00 |
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logsol
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0edde06d67
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only adds lastMovedBy when there was no damage - fixes #99
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2015-08-02 11:38:45 +02:00 |
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logsol
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e370adf746
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worldupdate subbody repositioning - #99
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2015-06-29 01:29:57 +02:00 |
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Jeena
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2e01a093fc
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first step of rotating limbs in RubeDoll
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2015-06-28 16:26:52 -07:00 |
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logsol
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07dad646cf
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new system for synchronizing game objects. fixes #74
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2015-06-22 00:14:17 +02:00 |
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logsol
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5b68f7e2b6
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improving rube doll flipping behaviour and positioning
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2015-05-11 11:10:30 +02:00 |
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logsol
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fb3ac40d17
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implemented rubedoll direction flip and added meshIndex (z) swapping capability. #151
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2015-05-11 11:10:30 +02:00 |
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logsol
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2dea240a4b
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implemented rube doll to appear when dying
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2015-05-11 11:10:30 +02:00 |
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logsol
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ca1ca7635b
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implemented rubedoll level item (not after dying yet)
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2015-05-11 11:10:30 +02:00 |
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logsol
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1546136303
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rebuilt skateboard without joints
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2015-05-11 11:10:30 +02:00 |
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logsol
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da62339a95
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rebuilt skateboard without joints
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2015-05-11 11:09:24 +02:00 |
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Jeena
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16826b174a
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fixed debug view and ragdoll start positioning
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2015-03-16 01:50:41 +01:00 |
|
Jeena
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dfa71bc8e5
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added ASSERT, fixed #103
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2015-03-15 16:51:38 +01:00 |
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logsol
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5caa21f453
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fixed item throw interface of ragdoll fixes #93
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2015-02-07 14:30:55 +01:00 |
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logsol
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2b186be8af
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use strict; fixes #83
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2014-12-22 01:43:21 +01:00 |
|
logsol
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ebc3da12fa
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First successful attempt to implement rube ragdoll into the game. uncomment //type: rube at the bottom of ItemSettings.js to convert banana into invisible ragdoll (only visible in debug mode) - grabbing still pretty buggy.
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2014-05-26 04:22:36 +02:00 |
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logsol
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c18384f502
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begin Round Bug improvements, player renders doll. fixes #64
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2014-05-24 17:39:19 +02:00 |
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logsol
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55b56f9c12
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console.log, checkpoint and code cleanup
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2014-03-31 05:06:52 +02:00 |
|
Jeena
|
96bf9bffbd
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NC refactoring
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2014-03-17 21:45:40 +01:00 |
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logsol
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672a46efa8
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replaced NotificationCenter with Nc
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2014-03-01 11:07:23 +01:00 |
|
Jeena
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aa4535cb0c
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fixed #53
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2014-02-24 19:26:31 +01:00 |
|
logsol
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413254bfa4
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replaced killed doll with ragdoll - fixes #50
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2014-02-18 01:15:24 +01:00 |
|
logsol
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c3aee14f23
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added broken ragdoll (manual c++ convertion)
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2014-02-17 11:58:33 +01:00 |
|
Jeena
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47bb5ef147
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first visible RagDoll
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2014-02-12 04:02:01 +01:00 |
|
Jeena
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e488beb203
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added ragdoll with one limb
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2014-02-12 00:30:09 +01:00 |
|
Jeena
|
bdab2a5760
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fixed skateboard and mesh positioning
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2014-01-16 19:33:37 +01:00 |
|
Jeena
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00807da632
|
changed modes
|
2014-01-12 16:59:16 +01:00 |
|
Jeena
|
3edd664412
|
implemented level restart
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2014-01-12 04:33:08 +01:00 |
|
logsol
|
81611050d2
|
added skateboard :D
|
2014-01-12 00:36:18 +01:00 |
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