chuck.js/app/Game/Core/GameObjects/Items
logsol 3a5af058ef Prevents adding damage after round has ended
Because it created double round endings, which led to crashes.
Also moved inBetweenRound state from PlayerController to GameController.
2016-10-01 19:12:52 +02:00
..
RagDoll.js only adds lastMovedBy when there was no damage - fixes #99 2015-08-02 11:38:45 +02:00
RagDoll2.js use strict; fixes #83 2014-12-22 01:43:21 +01:00
RubeDoll.js Prevents adding damage after round has ended 2016-10-01 19:12:52 +02:00
Skateboard.js rebuilt skateboard without joints 2015-05-11 11:10:30 +02:00