Chad Engler
b9363442ac
bump to v1.5.1, add new builds
2014-02-13 08:09:19 -08:00
Mat Groves
c759801b2e
Rebuild Files
2014-02-12 10:33:55 +00:00
Chad Engler
cb400573d4
Add new v1.5.0 builds
2014-02-10 11:57:37 -08:00
Mat Groves
09d1354b32
Fixed Ellipse contains function
2014-02-09 16:34:34 +00:00
Mat Groves
4c911dcdd9
Modified trim to be a rectangle instead of point
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removed trimmed variable on sprite as no longer required
tweaked test to not expect trim to be point
2014-02-09 14:38:19 +00:00
Mat Groves
e99a42dd26
Fixed sprite batch issue
2014-02-08 23:45:03 +00:00
Mat Groves
312976e2aa
Fixes #543
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Updated graphics cacheAsBitmap to use getLocalBounds
Tweaks to getLocalBounds
Tweaks to getBounds
removed unnecessary variable declaration in updateTransform
2014-02-08 18:39:44 +00:00
Mat Groves
597e2b129e
Published files
2014-02-04 09:01:11 +00:00
Chad Engler
df8eb5f4fb
Remove all references to mat3 or mat4
2014-02-02 10:28:08 -08:00
Mat Groves
a1091473ec
Fixed type in bitmap font
2014-01-31 09:23:04 +00:00
Mat Groves
001c2b13d7
Tweaked tiling texture and jshinted code
2014-01-31 00:47:08 +00:00
Mat Groves
854ccf54fa
Tweaked getLocalPosition
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Also cahced css cursor reference in js
2014-01-31 00:34:53 +00:00
Mat Groves
958afe142a
fixed render texture issue and jshinted code
2014-01-31 00:23:45 +00:00
Mat Groves
c3b9c96200
replaced matrix
2014-01-31 00:04:32 +00:00
Mat Groves
68df2fdafd
jslinted code
2014-01-28 00:10:23 +00:00
Mat Groves
847eb6c48e
Docs updated
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Fixed issue where alpha not being set correctly in canvas spriteBatch
Fixed issue where previous stage events did not get removed correctly
2014-01-28 00:08:50 +00:00
Mat Groves
d294f96dcb
Fixed premultiplied alpha - for webGL transparent canvas
2014-01-24 11:14:21 +00:00
Mat Groves
13ef9ea96c
Added clear rect to transparent canvas renderer
2014-01-24 10:26:26 +00:00
Mat Groves
f127cfe1ef
Jshinted code
2014-01-24 00:08:05 +00:00
Mat Groves
b45c70574d
Finished first pass of webGL destroy functions
2014-01-24 00:02:16 +00:00
Mat Groves
3bbeb2d2f8
Fixed render texture issue where textures not getting uploaded to GPU before render
2014-01-23 23:40:03 +00:00
Mat Groves
08945de8d6
Jshinted code
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also tweaked BaseTexture.fromCanvas function
2014-01-23 23:21:22 +00:00
Mat Groves
8fa1f20eb2
Added fromCanvas to base texture
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added destroy function to webGLRenderer (WIP)
2014-01-23 23:11:01 +00:00
Mat Groves
6e27b116e7
Implemented texture caching for fromCanvas method
2014-01-23 19:43:07 +00:00
Mat Groves
cef2ceb286
Tweaked mouse up interaction to work inline with expectations
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commented out unused {}
2014-01-23 16:03:20 +00:00
Mat Groves
141083e8d2
Fixed hoever interaciton inconsistency
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Also changed canvas renderer to use fillRect instead of clearRect as
its faster and works with the new alpha property that canvas has
2014-01-23 15:21:23 +00:00
Mat Groves
12bf89f564
Fixed scale Issue with text
2014-01-22 19:33:44 +00:00
Mat Groves
48fcf67b0d
Fixed bug in canvas when using masking and blend modes
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Also removed canvas alpha property temporarily as the new feature needs
to be full tested
2014-01-22 19:30:06 +00:00
Mat Groves
d8563505f5
Fixed issue with transparent webGL renderer in FF
2014-01-21 22:35:10 +00:00
Mat Groves
b0f8c931b0
Moved Constants to pixi.js file
2014-01-21 22:14:18 +00:00
Mat Groves
53dcef5277
Added alpha:transparency to canvas renderer
2014-01-21 21:46:49 +00:00
Mat Groves
228fa97b16
Fixed rollover issue with mouse
2014-01-21 21:36:23 +00:00
Mat Groves
1f67673793
updated the visible check for display objects
2014-01-21 20:58:27 +00:00
Mat Groves
7364f86533
changed PIXI.blendModesCanvas to PIXI.blendModesWebGL in webGL renderer
2014-01-21 20:50:36 +00:00
Mat Groves
f918bec8b6
Fixed Canvas tinting bug
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Added optimised sprite rendering in canvas implementation of
SpriteBatch.
Added tempMatrix to graphics object to avoid new matrix creation each
render
2014-01-19 10:32:34 +00:00
Mat Groves
620d134055
Added Sprite Batch
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Added new Sprite Batch for fast rendering - pushes transforms to the GPU
Added setAttribs function to manage VertexAttribArrays in webGL
Modified Point.set function
2014-01-18 20:21:34 +00:00
Mat Groves
2e0b26d765
Fixed bug where mask was not being applied to tilingSprite in canvas renderer
2014-01-16 16:33:05 +00:00
Mat Groves
480bf36ddf
Republished Bin Files
2014-01-16 16:11:54 +00:00
Mat Groves
3d93fa8f0a
Fixed major issue with removeChild
2014-01-15 13:13:13 +00:00
Mat Groves
73aa9dca93
Tweaked Graphics to only flush SpriteBatch if it has children to render
2014-01-15 11:48:14 +00:00
Mat Groves
aeac4a5f4e
Fixes #503 PIXI.Graphics now renders its Children
2014-01-15 11:07:20 +00:00
Mat Groves
87a8ff96bf
Removed visible count reference as its no longer used
2014-01-15 09:24:16 +00:00
Mat Groves
68c476da25
Fixed final ie11 webGL masking issue
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removed IE11 check in auto detect function
Added AlphaMaskFilter
2014-01-08 23:55:17 +00:00
Mat Groves
733aabf4fa
Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
2014-01-08 21:52:17 +00:00
Mat Groves
1536397391
tiny tweaks - removed replaced [] with length=0 in PIXI.destroyTexture
2014-01-08 21:40:34 +00:00
Mat Groves
6098e3b6c9
Merge branch 'DisplayObject-Cache' into dev
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Conflicts:
bin/pixi.js
2014-01-08 21:33:31 +00:00
Mat Groves
3afff7d51f
Added cacheAsBitmap to PIXI.Graphics
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Tweaked webGL graphics
Added generateTexture function to PIXI.Graphics
2014-01-08 21:31:40 +00:00
Mat Groves
5d5f33f601
Removed this.worldVisible = true; line in PIXI.Stage fixes #477
2014-01-08 11:11:15 +00:00
Mat Groves
f0d63f7315
removed a few more unused variables
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replaced [] with .length = 0; to reset arrays
2014-01-07 22:45:35 +00:00
Mat Groves
556c292842
Fixed webGL destroyTexture function
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added PIXI.glContexts to access to contexts when destroying textures
removed constant PIXI._defualtFrame as its no longer used
2014-01-07 22:05:22 +00:00