Commit graph

615 commits

Author SHA1 Message Date
alvinsight
138511f46c A nice getter/setter for our lovely users 2014-01-28 18:00:08 +00:00
alvinsight
57d7e373ec Dived into WebGLRenderer, fixes and docs 2014-01-28 17:25:00 +00:00
Chad Engler
3c14d330bd return empty rect if container has no visible children 2014-01-28 09:10:01 -08:00
Chad Engler
b5dc38b7fe Allow texture to not be flipped 2014-01-27 20:04:04 -08:00
Mat Groves
68df2fdafd jslinted code 2014-01-28 00:10:23 +00:00
Mat Groves
847eb6c48e Docs updated
Fixed issue where alpha not being set correctly in canvas spriteBatch
Fixed issue where previous stage events did not get removed correctly
2014-01-28 00:08:50 +00:00
Mat Groves
9dbf8b47c1 Merge pull request #529 from alvinsight/dev
Finally, a bit of refactoring, but obviously, docs :)
2014-01-27 11:17:29 -08:00
alvinsight
e3de999e21 Typos and Started tackling the WebGL, and tests 2014-01-27 18:07:53 +00:00
alvinsight
8a769a64be Docs :) 2014-01-27 17:06:52 +00:00
alvinsight
7028a1cb40 Fixed, finally adapted to the dev branch 2014-01-27 15:23:06 +00:00
Chad Engler
d62a4aa432 Manually merge #522 from @qzix13 2014-01-24 11:12:56 -08:00
Mat Groves
951f1049ec Added auto prevent default variable to pixi constants 2014-01-24 17:41:44 +00:00
Mat Groves
d0109051f9 Mad cross origin on by default to fix ie11 issue and make life generally easier 2014-01-24 17:40:52 +00:00
Mat Groves
61ad79999b Added constant for interaction frequency 2014-01-24 11:42:49 +00:00
Mat Groves
d294f96dcb Fixed premultiplied alpha - for webGL transparent canvas 2014-01-24 11:14:21 +00:00
Mat Groves
13ef9ea96c Added clear rect to transparent canvas renderer 2014-01-24 10:26:26 +00:00
Mat Groves
f127cfe1ef Jshinted code 2014-01-24 00:08:05 +00:00
Mat Groves
b45c70574d Finished first pass of webGL destroy functions 2014-01-24 00:02:16 +00:00
Mat Groves
3bbeb2d2f8 Fixed render texture issue where textures not getting uploaded to GPU before render 2014-01-23 23:40:03 +00:00
Mat Groves
08945de8d6 Jshinted code
also tweaked BaseTexture.fromCanvas function
2014-01-23 23:21:22 +00:00
Mat Groves
8fa1f20eb2 Added fromCanvas to base texture
added destroy function to webGLRenderer (WIP)
2014-01-23 23:11:01 +00:00
Mat Groves
6e27b116e7 Implemented texture caching for fromCanvas method 2014-01-23 19:43:07 +00:00
Chad Engler
316c1bcf44 update scale modes constants 2014-01-23 08:11:18 -08:00
Chad Engler
802ebc5c4f Forgot to update that one! 2014-01-23 08:07:50 -08:00
Chad Engler
a31137a2aa Fix texture scaling in canvas renderer 2014-01-23 08:06:07 -08:00
Mat Groves
cef2ceb286 Tweaked mouse up interaction to work inline with expectations
commented out unused {}
2014-01-23 16:03:20 +00:00
Mat Groves
141083e8d2 Fixed hoever interaciton inconsistency
Also changed canvas renderer to use fillRect instead of clearRect as
its faster and works with the new alpha property that canvas has
2014-01-23 15:21:23 +00:00
Mat Groves
12bf89f564 Fixed scale Issue with text 2014-01-22 19:33:44 +00:00
Mat Groves
48fcf67b0d Fixed bug in canvas when using masking and blend modes
Also removed canvas alpha property temporarily as the new feature needs
to be full tested
2014-01-22 19:30:06 +00:00
Mat Groves
d8563505f5 Fixed issue with transparent webGL renderer in FF 2014-01-21 22:35:10 +00:00
Mat Groves
b0f8c931b0 Moved Constants to pixi.js file 2014-01-21 22:14:18 +00:00
Mat Groves
53dcef5277 Added alpha:transparency to canvas renderer 2014-01-21 21:46:49 +00:00
Mat Groves
228fa97b16 Fixed rollover issue with mouse 2014-01-21 21:36:23 +00:00
Mat Groves
1f67673793 updated the visible check for display objects 2014-01-21 20:58:27 +00:00
Mat Groves
7364f86533 changed PIXI.blendModesCanvas to PIXI.blendModesWebGL in webGL renderer 2014-01-21 20:50:36 +00:00
Mat Groves
a9cdc4d727 Merge branch 'pr/508' into dev 2014-01-21 20:47:02 +00:00
Mat Groves
d97fb9da24 Merge pull request #511 from danzel/dev
English fixes/improvements to the comments
2014-01-20 12:30:39 -08:00
danzel
18e0e87a97 fix whitespace error 2014-01-20 15:03:44 +13:00
danzel
2940cfcb7b Rename indetityMatrix -> identityMatrix 2014-01-20 14:48:37 +13:00
danzel
54bf9b96b3 English fixes 2014-01-20 14:48:13 +13:00
Mat Groves
4aebb843fd Fixed issue where filters not rendering in render texture 2014-01-19 15:07:20 +00:00
Mat Groves
f918bec8b6 Fixed Canvas tinting bug
Added optimised sprite rendering in canvas implementation of
SpriteBatch.
Added tempMatrix to graphics object to avoid new matrix creation each
render
2014-01-19 10:32:34 +00:00
Mat Groves
620d134055 Added Sprite Batch
Added new Sprite Batch for fast rendering - pushes transforms to the GPU
Added setAttribs function to manage VertexAttribArrays in webGL
Modified Point.set function
2014-01-18 20:21:34 +00:00
cjgammon
6e7efddaf0 fix spacing alignment 2014-01-16 14:40:25 -08:00
cjgammon
630ba7bc9a add unused webgl blend modes to webgl renderer 2014-01-16 14:37:35 -08:00
cjgammon
c49474ef3c fix spacing and add fallback for ie 2014-01-16 12:22:15 -08:00
cjgammon
079bac99a5 add supported canvas blend modes to canvas renderer 2014-01-16 11:15:03 -08:00
cjgammon
66df69d475 add all supported canvas blend modes to sprite 2014-01-16 11:14:12 -08:00
Mat Groves
2ee1f778b3 Fixed issue with set Point
no if only one param is passed x and y are both set to it
2014-01-16 17:31:27 +00:00
Mat Groves
2e0b26d765 Fixed bug where mask was not being applied to tilingSprite in canvas renderer 2014-01-16 16:33:05 +00:00