chuck.js/app/Game
logsol 3a5af058ef Prevents adding damage after round has ended
Because it created double round endings, which led to crashes.
Also moved inBetweenRound state from PlayerController to GameController.
2016-10-01 19:12:52 +02:00
..
Asset should fix a bug happening on live deployment 2015-06-28 20:11:28 +02:00
Channel Prevents adding damage after round has ended 2016-10-01 19:12:52 +02:00
Client Prevents adding damage after round has ended 2016-10-01 19:12:52 +02:00
Config fixes #147, fixes #136, is related to but doesnt entirely complete #144 2016-08-28 22:40:25 +02:00
Core Prevents adding damage after round has ended 2016-10-01 19:12:52 +02:00